These include depth of field, model detail, texture filtering, lighting, post-processing, ambient occlusion, and volumetric clouds. Metal Gear Solid V: The Phantom Pain offers graphical options to tweak to your heart's content for maximum performance and visual fidelity. The PC version was originally planned for a September 15 release, so we checked it out to see if any corners have been cut in order for it to be released this early. That's pretty good considering that this game's prologue, Ground Zeroes hit PCs almost nine months after its console counterparts. Konami has kept us waiting for a while, but Metal Gear Solid V: The Phantom Pain is finally here and it's out on all platforms at the same time.
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